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Tuesday, June 03, 2008

3.2.13.4. The Animorpher - Part 2



After doing a final check on preparations (Carolyn is the last to finish because she brings the most various and plentiful things) the champions begin to follow Dejan Pavlovic.
‘Remember, champs. The wind is ever-blowing and ever-changing in here. Sometimes a breeze, sometimes even a storm. And of course there are monsters living in this area. I’ve heard of your feats in Enia’s Sanctum, and I’m telling you, the wind tunnels were like a vacation compared to this. Mark my words.’
The champions don’t comment as a strong wind from the north blows. They feel their feet getting heavier with every step. When the wind changes direction, they work hard maintaining their balance.
Carolyn even stumbles and falls once. Hernan quickly extends his hand to help her, but she pushes it away, saying, ‘I can get up by myself, thank you. I’m a big girl.’ And she gets up by leaning on her magic trident, Esthagar. Dejan also stops and turns back to help, but Alexis walks on. Dejan shouts at him.
‘Prince Alexis! Won’t you stop and help your cousin? This is not a race, you know. We have to stick together to survive in here!’
Alexis answers, ‘And your job is to guide us. Besides, Hernan is the closest to Carolyn. So, let him. I’ll scout ahead and fight if an enemy shows up. And you, just do your job and don’t waste time and energy by doing the things you can delegate to others.’
‘You prefer to follow your logic than your heart, Prince. Well, I believe in making friends and teamwork. If you want to go on, go ahead. Andreas is lagging behind and I want to wait for him too.’
‘That’s easy for you to say. You are not after the greaves.’
‘Well, I am guarding it. My job is to make sure it’s borrowed by the right person, got it?’
‘You got some nerve talking to a Prince like that.’
‘Back in Arcadia, you lead. Here, you follow me. I’m the King of the Windy Hills. Nobody knows this land better than I do. So if you want to survive, follow me and look after each other. It’s the only way.’
Alexis doesn’t respond. He just stands there in the wind. His face turns cold. Dejan shrugs and lightly walks away to check on the other champions.
Suddenly, the halfling’s pointy ears flutter. He gets startled and shouts to warn the champions.
‘MONSTERS INCOMING!’
Alexis, Hernan, Carolyn and Andreas ready their weapons and make stances.
Suddenly, coming from the north are winged creatures, dragon-like, but a lot smaller. In a pack of eight, they dart towards their targets like winged arrows. Dejan warns them.
‘Wind drakes*)! Careful, everyone! They’re damn fast, and they can rip the hearts off your chests before you know it. One thing, the wind drakes earn their name because they always fly to where the wind blows. And remember, don’t JUMP!’
Dejan’s right. The drakes dive onto them instantly, and the champions barely swing their weapons to ward them off.
We must find a way to drive them away. It’s still a long walk. Using our skills will be our best bet, and Carolyn can be a great help, too, Alexis thinks. Then he shouts,
‘Carolyn! You better summon Aegis now and let it drive the drakes within range, and we’ll finish them off with our skills!’
Carolyn shouts back, ‘That’s a good idea, cousin. We’ll try it.’
With a certain fashion she swings her magic trident and casts, ‘An Aegis Aschi!’ A hexagon-shaped light erupts from the wand and a sparkling silver bird comes out from it. Aegis the Thunder Bird **) shrieks excitedly upon a challenge by (theoretically) swifter flyers.

(* Drakes are lesser dragons, or more fittingly named the ‘flying lizards’. With size of comodo dragon or salamander each, drakes are excellent flyers without lethal breath. Common drakes (or wind drakes) usually use Pounce Dive and Spiral Dive as their signature moves.
(** Aegis the Thunder Bird is sometimes called Quetzalcoatl in another continent.

Soon a dogfight takes place between one big bird and three drakes. The other five drakes concentrate on attacking Dejan and the champions. Being nimble on foot under heavy wind, Dejan the halfling does a good job of avoiding those creatures. However, the four champions can’t seem to hurt the drakes at all. Carolyn’s Firebolts only scorch the tip of a drake’s wing. A drake dives towards Hernan, and his multi-uppercut-thrust attack Albatross Embraces the Clouds only touches the wind of its passing. Andreas immediately casts the best defense, the Omnigalatr force field by pointing his healing pole-axe towards the champions and Dejan.
‘Hey, thanks, priest!’ says Dejan. ‘And now, let’s see what I can do with this extra security!’
The daredevil halfling looks up to the sky, and spots a wind drake making another go at the champions. He taunts the drake, making strange, rude movements, shouting, ‘Hey you puke-breath! Come down here; let Papa Dejan pluck your sorry scales!’
Dejan’s taunts gains the drake’s attention. It changes its course and dives to Dejan with twice its original speed.
‘Right, that’s a good boy. Come to papa.’
The angry drake opens its mouth to the fullest, ready to bite the little half-grown off. Then it claps its jaws, but it bites only air! The drake flaps its wing to do another dive, but something slows it down!
It looks down instinctively and sees Dejan clutching on its foot. Before the drake can do anything more, Dejan pulls its foot forcefully. Suddenly, the nails on Dejan’s free hand elongate into claws, and he thrusts into the monster’s belly! And he doesn’t stop at that. To really finish it off, he rips the belly open and spills its insides out. Such is the brutality of Dejan Pavlovic’s true power: Spirit of the Wolf. After doing that, the halfling is soaked red with blood and fat, and he looks back with a wild, beastly face, ready to pounce on another prey.
Alexis is surprised on seeing that. Ah, he looks like a weakling, sickly boy but in fact he is a daredevil with immense, beastly powers! It takes a razor-sharp sword to penetrate into a drake’s thick scale, but he did it with only his bare hands!
The situation, however, doesn’t allow anyone to do much thinking. A drake breaks away from its dogfight against Aegis and makes a dive towards the vulnerable Alexis. Another drake sees the golden opportunity too and joins the dive from another direction. Alexis is going to be pummeled from two sides.
At the last moment he pumps his aura and rotates his dual-blade glaive Colathaloc rapidly: the Last Stand of the Eagle skill. The counterattack adds another graze on the already wounded drake’s neck, and a cut on the other drake’s face. The two monsters stop in mid-air.
And Alexis leaps! In split seconds, he pulls his glaive apart into two swords, Im’colath and Im’htaloc, attacking with the multi-directional, multi-slash Phoenix Wings skill. After stunning the drakes into sitting ducks, he now turns them into mincemeat.
In the midst of his attack, a strong wind knocks him over! He falls all the way down. He’s going to crash head-first on the ground, but he quickly rolls over and crashes lying face-down instead.
His face doesn’t show pain, but horror: He just saw Lord Adamar Walthorn falling from his steed, broke his neck, and lying face-down on the ground – supposedly the same way like his fall. Grudges from the ones you slain will haunt you for lifetime.
Meanwhile, Hernan just got a big scratch on his leather armor just to reveal the sturdy Mythril Armor Eil’thanath within. As he has experienced the dive attacks several times, Hernan is now able to calculate the speed and timing of each strike. So, the split second after he got the scratch, he slices the drake’s underbelly with another uppercut slashes of Albatross Embraces the Clouds. Then a wind pushes him five paces back but otherwise he’s okay. Four down, four to go.
Aegis does another go for two of the drakes. The drakes attack in Criss-Cross Spiral Dive formation. Aegis avoids the first drake but the second one bites it by the neck! The thunder bird shrieks in pain, but its eyes emit a bright sparkle. It rapidly emits electricity all over its body and electrocutes the biting drake with an ample dose of Thundershock. The drake gets fried into crisp, ready to be served with spices and mushroom sauce, a rare and extremely exquisite royal delicacy in Meshallah.
Carolyn’s Firebolt spell that burns the wing and got into the mouth of the smallest yet quickest of the eight drakes is enough to make it and two other surviving drakes to go away. Seing that, she unsummons Aegis and comments, ‘We’ve seen the last of them, I hope.’
Dejan answers her, ‘Unfortunately, we haven’t. Drakes are numerous around here, and this is only the beginning. Moreover, more formidable, worse creatures are known to roam these hills. Just follow my lead, be careful, and HELP EACH OTHER.’
He stresses the three last words so Alexis can hear it, not knowing about the prince’s significant contribution as the top killer in this round.

3.2.13.4. The Animorpher - Part 1



The diligent reaps and the sloth starves.

Alexis, Hernan, Carolyn and Andreas arrive at the City of Klosser in Edel one hour after they landed eight miles southeast of the city in order to keep their mission hushed up. Enemy spies must’ve known about their mission already, but they don’t need crowd to cheer them like celebrities – thus delaying them further.
A very little man greets the champions as they enter the city gate. He looks like a boy of twelve, but he’s actually twenty-eight years old. He wears no shoe and thick, long hair covers his feet.
With those attributes altogether, he’s easily recognized as a halfling*). The only things that distinguish him from other halflings are: big, blackened scar running rom his left eye to his neck, and a pair of long fangs sticking out between his lips. He also talks most casually.
‘Ahoy, champions. Welcome to Klosser. I’m Dejan Pavlovic, your guide for the next quest. Now we must get past this city at all haste. Because, though it looks peaceful, this city is full of shady, sneaky people who like to meddle with other people’s business. Don’t even stop for a drink. Just walk on until we’re out of the town and go to the Windy Hills.’
‘And then what’s in Windy Hills? Where are the Greaves of Diligence?’ Carolyn asks curiously.
‘The greaves are safe in my village, Ekinmor. The real test, however, is on the way there. As its name states, the Windy Hills of Ekalla mercies no one. So, I have one hint for you: Don’t get blown away. Keep your feet on the ground no matter what.’
‘And keep our mind in our brains, that’s for sure,’ says Hernan, his eyes are all on Carolyn. The pink-haired sorceress tries not to look back at him.

(* Halflings = Sometimes we call them hobbits or colobockles. They are little people living in burrows and tree-tops. In Aurelia Continent, they live in two places: Kingdom of Edel (Regia) and Thyrine. Shorter than dwarves, halflings are very agile in rough terrains.

The walk in the city is quieter than expected. No one seems to care about a group of hunters passing by, even for Alexis in his shining, princely armor. But still, many people are walking about in streets minding their own businesses, and most of them talk in low voices as though all the things they do are secret.
This city is too quiet, Alexis thinks. It doesn’t bother me at all, but I better keep my eyes open. I smell stealth and surprise in the air, waiting to strike anytime.
Dejan the halfling guides the champions through main roads, avoiding narrow streets and alleys. The City of Klosser is like a labyrinth, without Dejan the champiions would be lost, scattered, and who knows what’s next.
The group leaves the city through the north gate. They walk on until they arrive in an open, vast area.
‘You might want to take a rest and eat your fill, because things are going to get windy ahead,’ says Dejan. ‘Oh, yeah, and you may want to keep that tiny, winged one in your bag, ma’am,’ He points to Chiel the micha. Carolyn nods and calls her pet, and the little micha flies into Carolyn’s goodie bag obediently.
They set off again after resting for half an hour, this time for the non-stop track thorugh the open space. The Windy Hills is actually a valley, surrounded by plateaus of Merida in the northwest, mountains of Halethia in the northeast and Ashtri in the east. That makes the wind exceptionally strong in this area, and the rocky hills make this place even more difficult to pass through.
Alexis is fully aware of this, and readies himself at the first breeze of wind that strokes his long, red hair. His eyes shows the same determination as in the Battle of Ingram Coast *) and Enia’s Sanctum **)

(* Read FireHeart Paladins Book One, Chapter Three
(** Read FireHeart Paladins Book One, Chapter Seven

3.2.8.1. Algaban's Call Part 2


(Revised Edition)

Robert.
Robert feels that someone is calling him, but… in the middle of the marshland?
Robert Chandler.
Naah, it can’t be. I must be hearing things. But what am I doing here? Am I supposed to be asleep now?
Robert Chandler, Orcbane, hear me. I call upon thee.
Robert tries to shout in response.
‘Who’s there? What are you calling me for?’
Answer me with your mind, Robert, as I can speak through your mind only. But hear me out first. Stay calm. Don’t get up.
All right then. Tell me who you are, and if you try to invade my mind I’ll fight you.
I’m sure you can, Robert. Anyway, I’m one of the most ancient dragons alive, Algaban is my name. Now please don’t speak, let me finish. I can talk through your mind now because in me resides the spirit of my first master and friend, Rheinavl Shvi’tharmõn of Thyrine. She has become me and I have become her and it’s her voice that you hear now.
I call upon you now because I need your help. You see, Vadis the Almighty has subdued me once and assigned me to guard Sodomos Adair’s Arsenal – a sign of truce between the two gods after Enia’s sacrifice - in Mount Hvalgarr, Northern Regia. I’ve defended it for years and ages from attacks, sneaks and raids without fail, but now I sense that immense and terrible powers are coming this way, and I will not withstand this combined power. Then I searched throughout the land for someone who can help me. I let my mind flew far and wide, seeking among heroes, hunters and nobles, dwarves and elves.
Finally, I found you, not very far from my home. You’re the one and only person who can hear my call. We have a spiritual bond, you and me. So, will you help me fight those intruders to protect Adair’s Legacy? I will reward you beyond your wildest dreams.
Robert replies, still in his mind. I beg your pardon, O’ Great Algaban, but I barely know you. I only heard your name in legends and folklores, how can I be sure it’s you who’s talking to me, not someone else? And where in Mount Hvalgarr do you live? Please show me directions so we can go there as quickly as we can.
There’s silence for a while. Then Algaban’s telepathy rings again in Robert’s mind.
I understand you to be cautious, Robert, and I admire you for that. Therefore, I’ll give you images of my own and my humble abode in your mind, so, prepare yourself. Are you ready?
Yes, I am.
From a blank, dark view, Robert begins to see things in his mind. It’s Mount Hvalgarr, and it seems Robert is although flying towards it in high speed. The view of Mount Hvalgarr slowly zooms in, and at last he arrives on an entrance into a huge cave, big enough for five fully-grown dragons to fly in easily. Then he flies into the cave, and after several turnings and crossroads, Robert sees a huge, very spacious room. The wall of carved stones surrounds this room, giving it a grand look of a treasure vault. And what good is a treasure vault without treasures? Twelve cases are put in this room; eight of them are open and empty, and the rest are magically sealed.
And there it is. The ancient demigod dragon Algaban, standing on two feet not like ordinary dragons in the middle of the vast room. Algaban’s head looks more like an eagle than a dragon, but the back of its head is unusually shaped to give it a more menacing and powerful look. Its torso, legs and hands look like humans have, but they’re fully covered with red scales and golden, thick hide. Its long tail wags menacingly and its wide-spread wings flaps forcefully, lifting Algaban from the ground. And it floats there in mid-air, it stares directly to Robert. Robert is totally amazed with Algaban’s appearance, and suddenly he remembers something.
Ah! She… she looks like…
You’re correct. My head and neck look like the main cannon figurehead of the airship Aurora. In fact, the airship was modeled after me although in the end it looks more like a giant mace than a dragon. Eidos Crydias the Grand Artificer saw me once when he was young and I rescued him from a pack of dire wolves when he ventured into Northern Regia in his apprenticeship days to accomplish a quest from his teacher. The Chrono Chakram chose him and I let him have it. He never forgets me ever since; he even drew my head in his journal and built Aurora to honor me.
Well, now that you see me, what’s your answer? Will you help me?
Ah, I don’t know… you said you are guarding Adair’s Arsenal and defended them without fail. Well, there are twelve of them, right? But why are eight weapons missing?
Ah, you’re truly observant. Anyone seeing that would say that I lied about my flawless defense. But well, I’ll answer to that. You see, these weapons I’m guarding have ‘souls’ within them, so usually the weapons choose their masters. My job is to prevent them from falling into the wrong hands. So, for thousands of years I’ve found people who can hear me and guided them here, and exposed the arsenal on them. And so far, there were three weapons which found their masters: The twin dagger Ultimatum, the great sword Kraal’shazar, Scythe of the Crow, Chrono Chakram, the great hammer Terra Nakroß, the twin sword Colathaloc, Carrion Halberd, and the Viper Cane.
Robert finds something very contradictive about this, and protests. But, that’s thousands and hundreds of years ago. By now, all the weapons out there may be held by wrong hands. Deathblade, for instance, was held by the worst villains in history, namely Mildred Urganon and Paliades, Vordac’s heir. To get it off their hands a great number of people have lost their lives; Thousands or maybe millions. And now it’s in Adler’s hands, a person whose allegiance we’re not sure about. I think I’d rather have them in your protection. Why did you search for suitors anyway? What are you playing at?
Before you say that, Robert, you must understand one thing. I used to a wild life once, and I was used by Adair to defeat Vadis, and as you know, Vadis defeated me instead. The truce between Vadis and Adair compelled both of them to surrender their weapons and the weapons of their subordinates and they are never to touch their weapons again. However, they may entrust the weapons to other people with lesser powers but with perfect compatibility to the weapons to maintain balance of power. Vadis’ Arsenal of Light and the Sword of Justice were entrusted to – for instance – the heroes of your age, Sage and Antoine Deveraux. So why Adair’s Arsenal can’t be distributed as well? And I, being trapped between the two gods, don’t have other choices but to obey the conditions of their truce. I will be free once more once I distributed the entire arsenal, and I need you now because I know for sure the people coming here are the wrong sort of people with great powers but dark intentions. That’s why I need your help. Maybe I’ll be dead if I fight them alone, or I’ll be dead for sure if they steal the weapons against the weapons’ will. That’s the magical curse that binds me, so I MUST complete my duty so Vadis will free me from the contract.
All right, I can take your explanations although some things are still unclear to me. Are you sure the things you’ve displayed to me in my mind are real? I mean those are pretty vague to me.
Hm, I still see hesitation in your face. Of course, if you’re still not sure whether these images are fabricated or reflections of reality, you can come to Mount Hvalgarr to find out the truth. So for the third and final time, will you help me?

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