To Everna and Beyond!

An exploration of Fantasy and Science Fiction Worlds in literature and multimedia entertainment
The official blog and novelblog for Evernade Saga and FireHeart Saga by Andry Chang

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Saturday, July 21, 2012

Vandaria Talk Show @Popcon Asia 2012

Vandaria Talk Show @Popcon Asia 2012 What is Vandaria? Who are involved? Check out this short video introducing the fantasy world of Vandaria from Indonesia.

These are the people involved in Vandaria crystallised together:
Ami Raditya (Creator Vandaria),
Alfi Zachkyelle (Animator, Creator Vatalla & Vienetta),
Kris Antoni (CEO Toge Productions),
Melody Violine (novelist "Putri Teranala"),
Hans J. Gumulia (Creator Chronicles of Elir),
Billy Christian (film director of Mati 1/2 Hidup, Dunia Sempit),
Ronald Widjaja (Game Producer of Faunia Rancher),
Azisa Noor (comic artist "Satu Atap", "Linimasa"),
Rama Indra (comic artist "Zephyrion")
... and many, many more.

Check out:
Website -
FB -
Twitter - @vandariasaga

This video is made by:
Andra Fembriarto
Asela Tundra Astrelia
Ignas Praditya Video Source

Wednesday, July 18, 2012 Robert's Sacrifice - Part 4

Fire Wyrm - Reference image from "Gothic Dragon" by Anne Stokes -

Robert goes into the next room with widened eyes, although nothing can put surprise or shock on the sad-looking ranger here. No matter how horrifying the situation is. The room is as vast as the rooms for the prime guardians: giant wind elemental, giant rock golem, and ice elemental generator, but it’s multiple times as dangerous. There’s a vast lava pit in there deep down the floor, with only pillars of stone for anyone to walk on. The stone paths are of various sizes and shapes like half-cut meteorites, floating above the pit. and the large ones can be stepped by four or five people. It’s just like a miniature of hell, just like Carolyn’s thought. There’s no choice but to defeat the guardian and maybe the door to the exit will be revealed.
Robert thinks. If this is a guardian room, where is the guardian?
            Robert sees Kyflynn and his team are already there, also with Sheena, Baxter and Ellephar. They stand scattered on the stone pillars, and it looks like they are waiting for something to come out from the lava pit. Dar’gum and some hunters from Robert’s group are already there, standing by on the stone pillars although they don’t know what or who they are dealing with.
            And there it is, coming out from the lava pit. A fiery red dragon comes up with its abnormally long body (or just neck?), with menacing horns on its head and rows of big yellow sharp teeth on its mouth. Seeing its targets, it blows fire from its mouth to a pillar, and a hunter on it gets scorched and falls into the lava pit.
Satisfied with the result, the dragon goes down to the pit again, maybe to get a second helping of lava to recharge its fire power. Kyflynn, the nearest champion to the dragon seizes this opportunity and leaps to another stone pillar. He somersaults in mid-air and dives vertically, thrusting his daggers to the dragon’s head with his Soul Splitting Drill move. The dagger hits the head but cannot penetrate the hide yet. Maybe Kyflynn believes that the thick hide on the top of the dragon’s head is its only weak spot.
            The dragon roars in pain. Its head is indeed its weak point, and there’s a crack on it. It seems that it was hit two times with such a force, and it’s uncertain how many times the head must be hit so the hide will be smashed and one more hit will destroy its brain and kills the dragon. The dragon immediately darts itself up again to bite Kyflynn as a counterattack, but Kyflynn ingeniously steps on the dragon’s snout and leaps to the nearest stone pillar – to safety.
            As it leaps, we can see that the longest part of the red dragon is indeed its body, with four legs to crawl on the pillars and to leap upwards. Its tail is like an arrowhead. One can tell that this dragon is not originally from Aurelia – but from the far eastern realms of Ashura and Wushu. One must have been there or from Ashura or Wushu in order to summon it here. It’s called fire wyrm in Aurelia: a cross-section between a dragon and a giant serpent that lives in lava pits.
            The wyrm dives, it chomps a huntress before she can do anything to resist or avoid it. The cruel monster moves its head upwards, tosses the dying huntress upwards and eats her whole. Then it dives quickly, directly into the lava pit. Carolyn almost pukes on seeing this brutality, but before she can say or even think about it, the fire wyrm comes up again and shoots fire at the hunters – this time to Alexis.
            Before the fire reaches him, Alexis calmly but quickly connects the hilts of his twin swords Im’colath the Black Sword and Im’htaloc the White Sword into a double-edged sword Colathtaloc. Alexis swings it rapidly like a rotating fan, creating a wind strong enough to blow the fire away. The runes on the twin swords glow green, means that it uses wind property to reinforce the Last Stand of the Eagle skill.
            And then when the fire ceases and the wyrm comes down, Alexis splits his sword and attacks the wyrm’s head with a concentrated Eagle Fishing on the Lake double-thrust that utilizes water property. But before the thrust lands on the dragon’s head, a second jet of fire hits Alexis on his side, sending him falling into the lava pit.
            The fire came from a second wyrm, which came from the pit as the first one went in – the wyrm with the cracked crust on its head.
            Alexis is now in a hopeless state, and he thinks. This is it. I’m falling into my own doom… but, wait! What is this? I… I stopped! I’m floating! I’m flying upwards! Someone’s levitating me!
            The Crown Prince of Arcadia tries to see his rescuer. It’s a sorcerer with shabby, torn robe like a Vadisian monk, wearing a hood that hides his face completely. But the strange thing is, he’s shorter than average humans, and has odd-looking long ears and long feet like rabbit’s protruding from under his hood.
As he lands safely on the stone path, Alexis says, ‘Thank you…’ to his rescuer.
The sorcerer only takes a semi-low bow as response, and immediately treats Alexis’ burn wound with Viavitali – the Great Heal spell.
On the other hand, Iris is greatly alarmed by the fact that there are two Fire Wyrms to deal with now, thinking, wyrms, like dragons, are immune to ordinary magic. I must apply a greater force on this one!  Iris summons Eshmyria, the Spirit of the Wind again. And Agustina, who silently thinks of a way to block the fire and assist the hunters, seeing Iris’ action, casts, ‘An Jokulion Aschi!’  She moves her Frost Wand six ways.   
Suddenly a portal, a round layer with a shining hexagram appears in front of Agustina, exactly like what happened with Iris when she summoned Eshmyria. The only difference is that from the portal comes the Spirit of Ice, the Frost Knight, Jokulion. He looks like a man wearing and wielding everything crystal: full armor, crystal sword, crystal shield, crystal helm and mask. And he stands as tall as Eshmyria, and they stand side-by-side to face the wyrm.
The wyrm shoots fire at Eshmyria, but the shot is blocked by Jokulion with his crystal shield. Then Iris yells, ‘Now, Eshmyria! Raduyev Eshmyriad!’ Eshmyria sends huge bolts of Typhoon and concentrates the attack on the wyrm’s cracked crust on its head. The cluster of typhoons go drilling and slashing, no matter how hard the wyrm tries to avoid them. And Jokulion adds the damage by thrusting and slashing his sword so many times on the weakened spot, creating an effect like Tina’s Blizzard Blast spell. At last the crust cracks open, and the attacks go on and destroy the wyrm’s brain and head. Only after that the attacks cease, and the wyrm falls lifeless into the lava pit.
But then Jokulion’s spirit suddenly vanishes. The second wyrm, who appears to be the dead wyrm’s mate, is now real furious to see its male’s death. Being instinctly intelligent, it attacks Jokulion’s summoner, Agustina with another jet of fire and breaks her concentration. But thanks to the ice aura that covered her during the summoning, the fire didn’t hurt Agustina much but a light burn. As Agustina is standing on a one-man stone path, Desmond, her partner can’t jump there to protect her and he just grits his teeth regretfully.
Iris immediately casts another Typhoon through her avatar, Eshmyria. She obviously hopes that this attack can finish the female wyrm off as well. But to her disappointment, the healthy wyrm can dodge most of her bolts – only three bolts manage to drill cracks on the wyrm’s forehead.
Now it’s Hernan’s turn to spring into action, as he is the nearest to the wyrm and he needs to deliver an attack before the wyrm moves or attacks again. To his delight, the wyrm goes down to recharge its fire power.
Suddenly Hernan feels a surge of power within him, as he feels nimbler and quicker than his usual self. It’s the result of Eidos Crydias’ Haste spell, specially cast with his Chrono Chakram and Tome of Time and Tide to assist Hernan, a very handy spell as ‘the romancing fencer’ is not in his full health. Feeling that no time should be wasted on thanks, Hernan leaps very high above the wyrm’s head. And with a beautiful somersault, he attacks the wyrm’s forehead with Shears of the Falling Rain, a water-based, downward multiple-thrusts technique. The attack makes an open crack on the wyrm’s head. A slash on its brain will send it to wyrms’ paradise to meet its deceased spouse.
A stray arrow that was targeted to the wyrm hits Hernan’s foot instead – another part of his body that is not protected by the Mythril Armor of Eil’thanath. Hernan roars in pain, and falls way down towards the lava pit. But thanks to his extra speed from Eidos, Hernan manages to grab a thorn on the wyrm’s body and hangs there.
Meanwhile, the wyrm is in pain. It changes its mind, instead of going down, it leaps upwards to deliver a desperate final attack and devour all its attackers. The wyrm tries not to fall into the lava pit at the risk of burning its brain. It lands on a stone path, crushing two hunters standing on it. Robert delivers an Air Slash towards it but misses. The wyrm moves very quickly horizontally, and leaps to another path with Paliades and Eidos on it. Paliades swings his great hammer upwards, and hits the wyrm’s jaw with his Earthquake Epicenter hammer slam, a far more powerful and concentrated skill than Megaton Impact. The one hit alone sends the wyrm flinging backwards.  

Navigation: (ref code next pg 306 start may08 edited) Robert's Sacrifice - Part 3

Gloria Vadis Healing Axe-Staff - External Reference Image Source reference image from this external source
Andreas chooses to defend himself and concentrate on finding the way across. Using his long axe-healing staff Gloria Vadis, he is still not quick or strong enough to put any damage on the robotic scorpions and dragonflies.
The fat priest swings his staff once, horizontally and hits a dragonfly when it swoops down to sting him, sending it crashing on a platform, broken in pieces. Andreas moves his elbow from the front of his belly to his side, saying, ‘Yesss!!!’ spiritedly but silently, and immediately readies himself for another attack. Suddenly he hears someone shouts,
‘I’ve made it! I’m at the other side!’
Andreas looks at the talker just ahead of him. It’s a weremouse (mouse-man, that is) hunter standing on the other side of the pool to the exit. Andreas thinks, I’m in the right path. I’ll let him stay there and I’ll tell Robert and the others…
The weremouse screams. It looks like something hit him on the back, and he is struggling to get it off. But it’s too late. He falls to the front, and lies spread-eagled there – dead. A mechanical scorpion stands on his back, its sting went deep into its victim’s body, and it stays there, as though the scorpion is injecting something.
The injection process is finished when Andreas sees a strange, silvery liquid comes out from the dead weremouse’s eyes, nostrils, ears and mouth.
It’s quicksilver! The Galatea’s Force Field cannot protect from inside destruction! These Parthenian scientists really have thought of everything!
The mechanical scorpion takes out its sting from the dead weremouse, and looks at Andreas who arrives at the pool side too. A red light glares on its tiny eyes and the scorpion attacks Andreas with great speed. Andreas tries to block its attack by swinging his healing staff, and the scorpion grabs the staff and holds it with one of its pincers, and quickly attacks Andreas with the other pincer.
When the pincer is already opening on the fat priest and is a split-second away from cutting his neck off, suddenly the pincer drops. Andreas also falls because the other pincer holding his staff also falls and dragging him down.
By Vadis, what happened…
The Great Axe Il Khatl J'nadh - Reference from External Source

Andreas looks up, and he sees Dar’gum there, holding his legendary great axe. It seems that the axe has split the robotic scorpion in two, right on the slot between its head and body – a convincing display of why the axe became legend. Il Khatl J’nadh was made from adamantium, a kind of metal extracted in liquid form from the shells of the hyper-rare 1,000-year old giant adaman turtles (without killing them or breaking their shells, of course).
It can be made into weapons of extraordinary sharpness – the perfect rival for mythril – and it can cut through any kind of metal except itself, mythril and the rarest metal of all, eternium. In the continent of Aurelia, giant adaman turtles only live on the cold northern Adaman Sea and shores of Bjordan and Val’shka. 
‘Thank you, Dar’gum,’ says Andreas.
Dargum lifts his axe, rests it on his shoulder and walks out, saying with a calm, deep voice, ‘The same with the protection field. We’re even now.’
Andreas can’t help but smiles and follows Dar’gum to a safer ground. He takes out a torch, lights it and waves it around to inform Robert and the others the right path across. Dar’gum stands guard near him to anticipate any more attacks from the security probes.
Soon hereafter, Iris and Carolyn arrive, followed by Robert and Dar’gum’s two companions, and finally all other surviving hunters too. They have wiped out the security probes. Fourteen out of thirty-seven in Robert’s group fell victim to the probes, no matter how tough the Galatea Protection Field is. Some got knocked over and drowned in the boiling hot water, some got too many wounds or got wounds on fatal points on their bodies, the same way of death as the poor weremouse, or a few other ways.
Robert kisses his ring as the final salute for his fallen comrades, looks at the way ahead and shouts, ‘My friends! The exit is just ahead! Let’s make a rush for it, there’s no time to lose!’
The hunters can’t afford another wave of security probes attack, so they rush to the exit, through an open doorway. Of course the champions are the last ones to get out of the engine room, and Carolyn is having funny thoughts when she sees a glimpse of the room ahead.
It seems as though hell is in the next room.

Navigation: (code 300/354 may08 rev)

Sunday, July 15, 2012

Tokyo Guinea Pop

Primary Category: Puzzles
Secondary Categories: Action, Puzzles, Rhythm, Strategy
Content Rating: Everyone

Description: Bubble Guinea Pop returns, this time in Tokyo Zoo. Help the Guinea Pigs use snakes and bubblegum to rescue the animals from the ZooWrangler!

Instructions: mouse
Control Scheme: fire: left mouse
Tags: physics, guinea pig, en
Size: 700x525 Tag: 34bf6f196a18d2dd
Slug: tokyo-guinea-pop

Website Source: Mochi Media

Thursday, July 12, 2012

Your Strange Lands Guide To Comic-Con 2012

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Strange Lands header

The International Comic-Con is kicking off this week in San Diego, and some of your favorite authors are there to chat about their latest projects!

If you're one of the lucky ones attending the festivities, look for us at Booth #1515! We're going to be giving out ARCs, posters, and other merchandise. So stop by, grab some swag, and show some love!

If you’ll be following the events from home, check out @randombuzzers and @randomhousekids on Twitter for updates!

Click here to view the schedule for all Random House Children's authors at Comic-Con and read below for more! For a printable list of all Random House authors, click here.

fall's biggest titles

Mark Frost

"Books & Hollywood: Literary Franchises in Television and Film"
Thursday, 10:30 - 11:30 a.m., Room 24ABC
Authors discuss their work transitioning across various mediums. From screenwriters to novelists. Turning popular books into hit TV series and Hollywood films. How does the creative process differ when writing a screenplay as compared to a novel? Authors describe the process of adapting novels for the big screen.

Autograph Area Signing
Thursday, 12:00 - 1:00 p.m., Table AA09

Lissa Price
"Hungry for More Dystopia"
Thursday, 3:00 - 4:00 p.m., Room 25ABC
With the skyrocketing popularity of the "Hunger Games," dystopian literature has been creating major waves in the media. What attracts these authors to explore the concept of a totalitarian future that possibly awaits us all?

Autograph Area Signing
Thursday, 4:30 - 5:30 p.m., Table AA09

Jennifer L. Holm & Matthew Holm
"Graphic Novels: The Bookstore Crowd"
Thursday, 3:00 - 4:00 p.m., Room 23ABC
The comics world looks at 'mainstream comics' as the superhero crowd, the ones available in comic book stores every Wednesday. But the real mainstream comics and graphic novels are in bookstores and created by a whole different crowd, one that lacks, for the most part, capes, powers, and spandex.

RH Booth Signing
Thursday, 4:30 - 5:00 p.m., Booth #1515

fall's biggest titles

Marc Tyler Nobleman
"Siegel and Shuster and Finger"
Friday, 11:00 a.m. - 12:00 p.m., Room 9
Jerry Siegel and Joe Shuster created a character you may have heard of. Bill Finger co-created one or two himself. These men are the subjects of two new books that unlock many secrets as to how some young men gave the world some of the greatest icons of fantasy ever.

RH Booth Signing with Del Rey Author Larry Tye Friday, 12:30 - 1:00 p.m., Booth #1515

Michael Scott
"Remixed Fairytale & Superhero Lore"
Friday, 11:30 a.m. - 12:30 p.m., Room 5AB
Between this year's "Mirror Mask" and "Snow White and the Huntsman" and forthcoming retellings of "Beauty and the Beast" and "Hansel and Gretel" -- not to mention recent reexaminations such as "Soon I Shall Be Invincible" and "The Magicians" -- the mythology of fairy tales and superheroes is embedded in our popular culture. But some of the characters aren't quite what they used to be. Discuss the enduring power of these archetypes and how they can also be reinterpreted.

Autograph Area Signing
Friday, 1:00 - 2:00 p.m., Table AA09

Tessa Gratton
"Paranormal Love-Potion: Writing Romance for Non-Human Characters"
Friday, 12:30 - 1:30 p.m., Room 5AB
From super-hot vampires to seductive Fae and beyond, authors divulge the secrets behind crafting steamy love-scenes in their action-packed novels.

Autograph Area Signing
Friday, 2:00 - 3:00 p.m., Table AA09

Christopher Paolini & Rachel Hartman
"The Crownless Again Shall Be King: Epic Fantasy War"
Friday, 3:30 - 4:30 p.m., Room 6A
We've all seen the signs: war is coming; and this winter, hobbits will learn that one should never laugh at live dragons. Join the top names in fantasy fiction as they discuss how the key to to writing a real epic fantasy novel lies in the word "epic" - which doesn't just mean ambitious in scale, scope, and size.

Autograph Area Signing

Friday, 5:00 - 6:00 p.m., Table AA09

AUTHOR SPOTLIGHT Jennifer L. Holm & Matthew Holm
"Babymouse: Inside the Bubble"
Friday, 4:30 - 5:30 p.m., Room 8
Babymouse swept onto the comic-book scene in 2005 and now has over 1.6 million copies in print. Join brother-and-sister team, Matthew & Jennifer Holm (Babymouse, Squish) as they discuss how they create their critically-acclaimed graphic novel series Babymouse, and their bestselling pond scum-green series, Squish. Q&A session moderated by Scott Robins (A Parent's Guide to the Best Kids' Comics).

Autograph Area Signing
Friday, 6:00 - 7:00 p.m., Table AA08

fall's biggest titles

Christopher Paolini
Autograph Area Solo Signing
Saturday 1:30 - 3:00 p.m., Table AA02

Jennifer L. Holm & Matthew Holm
"Transforming Super-Powered Comic Book Readers into Comic Book Writers"
Saturday, 5:30 - 6:30 p.m., Room 26AB
Panelists discuss the skills and rituals used to produce graphic novels and how educators can guide comic book readers to become comic book writers.

More Thrillers

Jennifer L. Holm & Matthew Holm
RH Booth Signing
Sunday, 10:00 - 10:45 a.m., Booth #1515

James Dashner
"What's Hot in YA"
Sunday, 12:00 -1:00 p.m., Room 25ABC

Autograph Area Signing
Sunday, 1:30 - 2:30 p.m., Table AA09

Amelia Atwater-Rhodes
"Foes Beyond Fangs & Fur"
Sunday, 1:45 - 2:45 p.m., Room 5AB
Vampires have staked their claim on readers and werewolves have certainly taken a bite out of pop-fiction. But these paranormal creatures aren't the only ones that run havoc in the pages of science-fiction and fantasy novels. Authors discuss the villains and vixens -- from witches to zombies and beyond -- in their action-packed adventures.

Autograph Area Signing
Sunday, 3:00 - 4:00 p.m., Table AA09

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Wednesday, July 11, 2012


Hiro-hiro, a 3-D animation serial project by Studio Kasatmata, Indonesia.
Not only it's simple and fun, the characters can also be customized, based on your liking.

"Aditya dan Putri Matahari" 
"Aditya and the Sun Princess" 
Uploaded by on Jan 10, 2012
First Trailer for upcoming animation series from studiokasatmata, Jogja.
Visit the fanpage at

music taken from iMovie music library

Some custom Hiro-hiro avatars made by BJ Vadis (Andry Chang):
Hiro-Jacko! (you-know-who)

Hiro-Silebay! (Alay Silebay chara by vadis)

Hiro-Volt! (Volt by Skylar Studios)
Hiro-Barong! Barong (Superhero) by vadis
So, let's shout together, fellas! Go Hiro Go Hiro Go!

vadisworld - my way, my world

FireHeart Blog List

Vadis' Technorati Favourites

Pyr Publishing

Pat's Fantasy Hotlist

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