To Everna and Beyond!

An exploration of Fantasy and Science Fiction Worlds in literature and multimedia entertainment
The official blog and novelblog for Evernade Saga and FireHeart Saga by Andry Chang

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Friday, November 27, 2009

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Wednesday, November 25, 2009

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Meet Christopher Paolini at two upcoming events!

Eragon's Guide to Alagaesia

Eragon's Guide to Alagaesia
by Christopher Paolini

The first fully-illustrated comprehensive guide to Alagaesia!



Brisingr Deluxe

Brisingr Deluxe Edition
by Christopher Paolini

Includes deleted scenes, an exclusive foldout poster, never-before-seen art by the author, and a guide to dwarf runes.

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Junior Riders

Become a Rider!
New! Don't miss the
Urgal combat game!



christopher paolini
Christopher Paolini will be signing the books in his Inheritance cycle, including the newest releases: Eragon's Guide to Alagaesia and Brisingr Deluxe.
Sunday, November 29th
2:00 pm
Livingston Library
228 W Callender St
Livingston, MT 59047-2618
(406) 222-0862

Sunday, December 6th
1:00 pm
2505 Catron Street
Bozeman, MT  59718
(406) 585-0383


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Eragon's Guide to Alagaesia - Available Wherever Books Are Sold

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new for november!

The complete illustrated guide is here:
Eragon's Guide to Alagaësia —
Now available wherever books are sold!

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The first fully-illustrated comprehensive guide to Alagaësia!

eragon's guide

Eragon's Guide to Alagaësia
by Christopher Paolini

Alagaësia comes alive in a lush and detailed look at an unforgettable magical land. From elves, dwarves, Urgals, humans, and dragons, to the natural landscape and the magic it contains, Eragon himself offers the reader an unsurpassed tour.

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Heck Where the bad kids go

Brisingr Deluxe Edition

by Christopher Paolini

Following the colossal battle against the Empire's warriors on the Burning Plains, Eragon and his dragon, Saphira, have narrowly escaped with their lives. Still, there is more at hand for the Rider and his dragon, as Eragon finds himself bound by a tangle of promises he may not be able to keep.

Read the Brisingr Deluxe Edition review at!

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Junior Riders

Become a Rider!
New! Don't miss the
Urgal combat game!

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World's End cover

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The Maze Runner
by James Dashner

When Thomas wakes up in the lift, the only thing he can remember is his first name. He finds himself surrounded by kids who welcome him to the Glade—a large, open expanse surrounded by stone walls. All they know is that every morning the stone doors to the maze that surrounds them have opened. Every night they’ve closed tight. And every 30 days a new boy has been delivered in the lift.
Read more

Read an excerpt

Visit to play the Missions game and watch a video with author, James Dashner!


The Frost Child cover

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by Matthew Cody

Twelve-year-old Daniel, the new kid in town, soon learns the truth about his nice—but odd—new friends: one can fly, another can turn invisible, yet another controls electricity. The superkids use their powers to secretly do good in the town, but they’re haunted by the fact that the moment they turn thirteen, their abilities will disappear—along with any memory that they ever had them. Is a memory-stealing supervillain sapping their powers?
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Read an excerpt

Watch the Powerless trailer and a special video with author, Matthew Cody!


Yesterday's Magic cover

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Sphinx's Princess
by Esther Friesner

Nefertiti is taken from her beloved family and forced into a life filled with courtly intrigue and danger, but her spirit and mind will not rest. She continues to challenge herself and the boundaries of ancient Egyptian society.
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Read an excerpt


Suck It Up cover

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Kit Feeny: On the Move
by Michael Townsend

Kit Feeny is moving and losing his best friend! Who will help Kit make things out of cheeseballs? Who will he go ninja fishing with? Will Kit end up all by himself, a lonesome hobo eating cold beans for dinner? Join Kit as he mostly figures this all out in his very first totally stupid and completely awesome adventure!
Read more

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Tuesday, November 24, 2009 Come Forth, Paladins! Make My Day! Part 2

Here I go again. Entering this great palace I call home. Climbing the one hundred and sixty three stairs and meet my father and brother again. But this time, I come with my head held high.

I come with my bride, and also my friends and heroes of the land. Of course I must stay modest and give credit to my brother. I don’t want the throne, and he’s the Crown Prince anyway.

With that thought, Chris climbs the stairs to the throne hall, hand-in-hand with Eloise. He glances at his wife for support, and Eloise smiles back at him, redoubling his courage.

As Prince Cristophe walks into the hall, loud, thundering cheers come from the people inside. Emperor Sage even stands up from the throne, extending his hands, saying,

‘Welcome and well done, Cristophe! My son!’

Chris approaches his father with Eloise, and they both kneel before the throne. He puts the Shield of Faith and the Helmet of Truth in front of him, and then extends the Sword of Justice Excalibur, presenting them to his father.

‘Your Majesty, father, I come home, bringing you the Arsenal of Light which Vadis lent us.’

‘You keep them,’ Sage says, ‘You have the right to borrow it and use it to fight the Dark Forces. Use it well.’

‘And father, this is Eloise Galford from Lore, my wife.’

Sage glances at Eloise then says, ‘Come hither, child.’

Eloise comes before the Emperor. Sage observes her for a while, then holds her hands warmly, saying...

‘Welcome, Eloise. You are now member of the house of Deveraux, the Princess of Arcadia.’ Then Sage turns to the crowd and announces, ‘From now on, Eloise Galford-Deveraux is also known as the Duchess of Redne-Voyeux, consort to the Duke of Redne-Voyeux, Cristophe. Ladies and gentlemen, people of Arcadia, this is your new Princess.’

The crowd cheers, ‘Long live the Emperor! Long live Prince Cristophe and Princess Eloise! May Vadis bless Arcadia!’

Only few of them cheer ‘Alexis’ or ‘Crown Prince.’ Alexis himself doesn’t move at all from his seat. He just watches the whole thing and smiles back when Chris smiles at him. Today, he’s virtually invisible. Talbot du Bois, the Chief Royal Advisor also keeps his tongue inside his mouth this time.

‘Come, child,’ Sage guides Eloise to his side. ‘Sit by my side.’ The princess does what was told, and Cristophe sits by her side.

Emperor Sage IV observes around like an eagle searching for a prey, and speaks.

‘I see the Heroes of Light, the Paladins are all present today. As we are all aware, the Heir of Vordac is still at large. And these heroes have fought long and hard, expanding their abilities beyond known limits and contributing significantly to eliminate the latent danger.

Though they didn’t complete their mission yet, we ought to acknowledge them. Let their deeds be an example for us all. Let their fighting spirit motivate us.

The White Archmage Azrael once prophesied that when the seal of Deathblade is broken, the Paladins will return. And now, we will fulfill that prophecy. Behold, the Paladins are here among us. And I, Sage of Arcadia, descendant of the Paladin Sage the Fireheart and servant of Vadis shall dub them and all of you here will bear witness. Lenowen, the palace scribe will call out the names, so that the Paladins will come forth and be acknowledged.’

The palace scribe comes forward, opens his scroll and begins to read.

‘Alexis Deveraux, Crown Prince of Arcadia.’

Alexis stands up, then goes to his father and kneels before him.

‘He slew the Chimera in Enia’s Sanctum and helped claim the Arsenal of Light. With his twin swords Im’colath and Im’htaloc, he always won in any fight. Anyone hearing the name “Red Prince” will tremble and lose courage.’

Emperor Sage puts his sword on Alexis’ shoulder and declares.

‘By Vadis, I dub you a Paladin. Serve the light, fight the darkness from now on until you die. Rise!’

Alexis gets on his feet and stands on the far side of the platform stairs. The scribe then calls the next name.

‘Robert Chandler, a knight from Lore, member of the Order of the Lions. He started out as a scout in the army then changed profession to a bounty hunter. He has done heroic deeds in Enia’s Sanctum, gained trust from the Ancient Dragon Algaban to wield the saber Grimlock, one of the twelve Adair’s Arsenal.

He was accused of murdering Pope Xylen Felicitia, and later was found not guilty. The Dark Forces attacked him at least three times, and he survived. He was named “Orcbane” from the many orcs he slew; from now on people will call him a Paladin.’

Robert Chandler kneels and the Emperor dubs him the same way as Alexis. Next, comes the third Paladin.

‘Cristophe Deveraux, Prince of Arcadia and the Heir of Vadis. He once traveled with Robert Chandler, helped in Enia’s Sanctum, Mount Hvalgarr, and Wyrmspine Pass.

Just recently, the Sword of Justice elected him as its new master and the Heir of Vadis. He ultimately secured peace between Lore and Arcadia by his marriage to Princess Eloise of Lore. He is now the anchor of the Light Side, the main pillar of our defense against the Dark Forces, and our leader in the crusade against evil. Long live Cristophe, the Chosen One!’

After the Emperor dubbed him, Chris stands beside Robert and shake hands with the other two Paladins with friendship and respect. They now watch the fourth Paladin coming forward.

‘Adler von Bachmann, the Statesman and Viscount from Borgia Kingdom. He sacrificed his sword to slay Chimera in Enia’s Sanctum and got the Deathblade Kraal’shazar in return. He then led the best hunting party in Aurelia and done services to the Forces of Light with the Airship Aurora. Though evil is the Deathblade, Lord Adler managed to use it for good deeds. So, little do we suspect him as the Heir of Vordac. Instead, he is a Paladin.’

Adler joins Alexis in the corner with his face full of pride.

‘Don Hernan y Parvaez, a noble from Escudia-Corazon. Owner of the Mythril Armor of Eil’thanath, symbol of the old alliance between humans, dwarves and elves, and wielder of the legendary Mythril Sword, Albatross.

His contribution in Enia’s Sanctum was essential. Petra the Leviathan chose him as partner, and he proved that he’s worthy for that honor. He also helped in the Quest for Vadis’ Arsenal and fought bravely despite of his wounds. He is more than worthy of being a Paladin, a hero of our time!’

Hernan modestly accepts the acknowledgment, and congratulates the other Paladisn as he joins them.

‘The next one is naturally a dark elf, Son of Adair. However, his deeds proved that he belongs to the Light as a Paladin. Kyflynn the Windwalker opened the path for the others in the Wind Tunnels of Enia’s Sanctum. He walked by his principles consistently and defeated the strongest assassin of the Dark Foces, Oliver MacLair. With the twin daggers Maraj’vriad on his hands, Kyflynn is undisputedly the fastest creature of this planet – so far.’

Kyflynn can’t believe his ears: He who should’ve been a Dark Paladin is accepted in the Light Side? Just when Emperor Sage dubs him without any sign of doubt or regret, he smiles with relief. Which side he’s in isn’t important for him. The most important for him is freedom: Freedom to follow his principle. His principle is to respect life and freedom of others.

Robert gives him a warm handshake, which he takes as a sign of friendship and trust. The scribe calls out the next name.

‘Lavennia Iris, an archer and an enchantress from Thyrine. In a natural sense, a Paladin is a hero well-versed in the lores of martial arts as well as magic. And Iris is perfectly fit in that sense.

Not only that, she helped in Enia’s Sanctum, Wyrmspine Pass, Hvalgarr and the quests in Regia. With the aid of Eshmyria, the Guardian Spirit of the Wind, she is one of the most powerful enchantresses living today: A complete hero.’

After the dub, Iris stands far away from Cristophe, avoiding his gaze. Looking at his ex-girlfriend’s behavior, Chris is somewhat sad and he understands. Next, comes the eighth Paladin.

‘Desmond Edmundsen. Formerly a blacksmith from Bjordan, now a monster hunter. Together with Kyflynn and Agustina, he contributed greatly in Enia’s Sanctum and Wyrmspine Pass.

With his strong physique and his great hammer, Terra Nakroß, Desmond finished missions and carried out strategies brilliantly. A hard worker who strives to protect his comrades, a trait worthy of recognition.’

Desmond joins Iris on the other side of the platform. The next one is the apple of his eye.

‘Agustina Vyrakova from Val’shka. A sorceress by discipline, a hunter by trade. Her cold composure and ice magic froze any foe she came across. A heroine of few words, Agustina’s cold-headed analysis and her perfect sense of space and time saved may lives in Enia’s Sanctum and Wyrmspine Pass. She has proved that with less talk and more action, we can make a difference.’

As Desmond had expected, Agustina stands beside him. But, she doesn’t respond to his ‘congratulations’, just staring straight coldly like a statue (as usual). If Robert is regarded as ‘cool’, then Agustina is ‘frozen’.

Next, comes the tenth Paladin, the third Deveraux.

‘Carolyn Deveraux-Deneuve. Daughter of Thierry Deveraux and named after her grandmother, the Elf Queen Carolyn the Green of Thyrine. When she was an apprentice sorceress, Carolyn won favor from Aegis the Thunderbird and did great things in Enia’s Sanctum. She was also a great help in Wyrmspine Pass, Hvalgarr and Regia.

Her intelligence and unfathomable courage are an example for us all. We give salute also for Carolyn’s magical and clever pet, Chiel the micha.’

Carolyn rubs Chiel’s fur lovingly as she walks to join Iris, murmuring, ‘You’re now a hero too, Chiel, the first animal in the world with such recognition.’

‘We call forth Father Andreas Marvellini, formerly known as Rollo Bigstumble of Grad. As a cleric, servant of Vadis, he protected and healed many and rarely killed.

Being a hero doesn’t always mean killing lots of enemies or resorting in many ways of violence, but more into saving lives and protecting them. Most heroes killed many to protect the other. Judging from the many lives he saved, Father Andreas is truly a hero for heroes, a true Paladin.’

Father Andreas redirects that acknowledgment to Vadis – as for him only is all the glory and honor. The scribe continues.

‘Last but not least. We call Eidos Crydias of Parthenia, an inventor, a scientist and a Chronomage. His ability to control time and space was essential in Enia’s Sanctum as well as the other missions he was in.

With his masterpiece, the Airship Aurora, he has saved many lives, providing fast and save transport, also tremendous firepower. With Eidos by our side, we have a better winning chance against the Dark Forces.’

The Emperor dubs Eidos, then announces to the public,

‘Behold, the Twelve Paladins of Light. The Champions of Vadis. The fulfillment of prophecy, the Heroes of Virtue. They’re our vanguards against the Dark Forces’ threat.

Our duty is to give them the support they need, directly and indirectly. For starters, the Army of the Empire of Arcadia is ready to fight alongside the Paladins whenever necessary.’

Suddenly, a thunderous shout interrupts that speech.

‘So, this is going to be a party. To bad I must break it.’

All the audience looks left, right and around to search for the culprit who uttered indecent words just now.

The Emperor scolds, ‘Sir Foucault! How dare you speak of such blasphemy! Don’t you know it’s punishable by death?’

Sir Foucault, an elderly knight with long, bushy blond beard responds, ‘Sir Foucault is DEAD! And that’s not the only surprise I have for you today! LOOK!’

The old knight begins to writhe and shudder. His body becomes misshaped and grotesque, and then becomes bigger, taller and more muscular, breaking the armor he’s wearing to pieces. His skin also turns blood-red. His beard is gone, and face turns... devilish. To complete the transformation, a set of dragon wings sprout on his back and a set of great horns on his head. A devil.

A great, black scythe materializes on his hand – summoned from far away. His lipless mouth shows only big, sharp teeth that utters,

‘I am Arachus, Lord of the Pit. And I am here being a gift... of death!’

PREVIOUS PAGE NEXT PAGE Come Forth, Paladins! Make My Day!

Theoretically, griffins fly faster than airships. Well, in this case, the Airship Aurora is the first flying object that lands near Myrcalia, the capital of Arcadia Empire. The griffin Acavela was lost from sight, and the ‘bodyguards’ are all worried, hoping that nothing or no one would prevent them from getting here in time.

Half an hour after that, to their relief, the griffin Acavela and the newly-weds arrive on the spot. Prince Cristophe and Princess Eloise are okay: no signs of tension or attack on them, though the wind has messed up Eloise’s hair-do. Only Eloise’s beauticians have something to complain about – doing their work all over again.

Robert also doesn’t want to waste time. He reports to Bernides, head of Arcadian welcoming committee and prepares the newly-weds for the parade.

Two hours later, the parade begins to march from the chateau near the landing site to the city gates and then to Levides palace. The bride and groom stand together in a glod-plated open carriage, pulled by eight white horses of about the same size and finest breed with reins of gold.

Of course, an invisible Omnigalatr protection field surrounds the passengers and the carriage to protect them from snipers and such attacks. Soldiers from the elite Arcadian Royal Guards march in front, wearing full chain armors in red-white uniforms bearing Arcadian national emblem: the silver eagle. They consist of infantry and cavalry of a hundred strong, armed with halberds, swords and shields. Four Arcadian Knights lead them on the front.

Robert, Adler and Carolyn ride behind the troops. The wedding carriage follows behind them. Four heroes: Hernan, Iris, Andreas and Eidos guard its left and right sides.

Kyflynn, Desmond and Agustina ride behind the carriage, followed by four Lorean Knights and fifty soldiers as rear guards. Dejan surveys the air as an eagle.

A crowd of multitudes, three times more people than in Alceste are crammed on roadsides. They want to witness Eloise, now regarded as the ‘Goddess of Peace’. Colorful flags and decorations add to the grandness of this occasion.

As the parade moves into the city gates, about three hundred dancers and one hundred and forty musicians join in the front. Also some performers displaying their talents and heralds with magically amplified voices introducing Eloise to the public.

Cheers from the crowd in the city are thunderous, echoing throughout the city and miles around. For them, it’s as though Cristophe is just returned from a war in victory, bringing home a gift of peace and hope for a better future. The peace that comes with Eloise Galford. Also the weapon that can increase their chance significantly against Vordac’s Heir and the Dark Forces – the Arsenal of Light.

Never, in many years the spirits are this high. A social unrest almost occurred when the Crown Prince, Alexis returned from the campaign in Lore in defeat. Although this time peace – not warfare victory – made this day, the People of Arcadia don’t view it as a weakness. It is peace they actually want. They are tired with the war, cold war and boycotts. Not absolute domination of the mainland. Just peace.

With peace they will be better prepared against the threats from the Dark Forces. If another war really erupts, their morale will be high.

Chris and Eloise just wave at the crowd, not too much engaged in conversation like in Alceste. All Eloise says is,

‘What a marvelous empire you live in, my Prince! So great, so grand!’

Chris responds, ‘Yours also, my dearest. Alas, we only see the glamorous and glorious side of this nation now. Out there, there are people in need, weak and suffering. From now on, we must work hard to help them survive in this feudal age.’

‘You’re right, my love. After this time of marvels, comes time of hard work. Well, here I am, your helper. And I’ll be with you, supporting you until death do us part.’

And Chris kisses Eloise as thanks.


Monday, November 16, 2009

FireHeart Game DEMO Version 4.00

Well, after a long wait, here is the updated version of

FireHeart - Legend of the Paladins the Game

DEMO Version 4.00, November 2009

Up to 13.5 hours of gameplay to the end of Chapter 6 (the previous demo is to the end of Chapter 5). That means the next demo is likely to be the completed, final version for Book One: The Bounty Hunters.

Well, feel free to download, and enjoy! - Andry Chang a.k.a. BJ Vadis

Download from

Version 4 Without RTP (RAR File, for maker's archive only)
Download from here:

Version 4.2 (Enhanced, bug fix):
Updated November 25, 2009
Download from here:
FireHeart Paladins DEMO v4.2.exe

Version 4.3 (Enhanced, fixing fatal bug in 4.2):
Download from here:

Details Overview in the RPG Revolution Game Vault:

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